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Planning breaks for long term success
Building breaks into your work keeps you sharp
Feb 7
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Kyle Gilliam
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Planning breaks for long term success
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January 2025
Making games as a solo dev
Or how to keep your sanity and make better games
Jan 31
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Kyle Gilliam
1
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Making games as a solo dev
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Getting content creator coverage with cold email
Email is still very much cool and a great way to build wishlists
Jan 24
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Kyle Gilliam
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Getting content creator coverage with cold email
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Motivation is key for finishing your game
Creating small wins to keep you going
Jan 17
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Kyle Gilliam
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Motivation is key for finishing your game
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Weekly updates are a super power for game devs
Even if you never share them
Jan 10
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Kyle Gilliam
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Weekly updates are a super power for game devs
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Why new game devs should make a horror game
Even if you're scared of your shadow
Jan 3
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Kyle Gilliam
2
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Why new game devs should make a horror game
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December 2024
Highlighting your games to end 2024
2024 Steam Winter Sale edition
Dec 27, 2024
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Kyle Gilliam
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Highlighting your games to end 2024
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How to upload your first game build to Steam
My easy method for anyone to manage Steam builds
Dec 20, 2024
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Kyle Gilliam
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How to upload your first game build to Steam
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Ready to learn about game dev?
Welcome to the Moon Mantis Games Substack
Dec 13, 2024
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Kyle Gilliam
2
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Ready to learn about game dev?
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April 2024
Trace Hunters Press Kit
A one-stop shop for Trace Hunters content
Apr 10, 2024
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Kyle Gilliam
1
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Trace Hunters Press Kit
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